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Kahri

Project type

Characters

Date

June 2021

Role

3D Modeling, Sculpting, Texturing, Lighting, Rigging

Kahri is my conclusive Thesis character project based on Alice Yang's concept: https://www.artstation.com/artwork/q90x3n I enjoyed finding a nice sweet-spot of stylization with texture and form with this character. She was Sculpted in ZBrush, Retopo'd in Maya, Textured in Substance Painter, Posed and rendered in Blender.

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