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Kahri
Project type
Characters
Date
June 2021
Role
3D Modeling, Sculpting, Texturing, Lighting, Rigging
Kahri is my conclusive Thesis character project based on Alice Yang's concept: https://www.artstation.com/artwork/q90x3n I enjoyed finding a nice sweet-spot of stylization with texture and form with this character. She was Sculpted in ZBrush, Retopo'd in Maya, Textured in Substance Painter, Posed and rendered in Blender.


















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